Postgraduate Course: Computational Neuroscience of Vision (INFR11037)
Course Outline
| School | School of Informatics | 
College | College of Science and Engineering | 
 
| Course type | Standard | 
Availability | Available to all students | 
 
| Credit level (Normal year taken) | SCQF Level 11 (Year 4 Undergraduate) | 
Credits | 10 | 
 
| Home subject area | Informatics | 
Other subject area | None | 
   
| Course website | 
http://www.inf.ed.ac.uk/teaching/courses/cnv | 
Taught in Gaelic? | No | 
 
| Course description | This course focuses on understanding the computational mechanisms underlying animal visual systems that are similar to those of humans. The main emphasis is on how the properties of neurons across the two-dimensional surface of the visual cortex are organised topographically to represent and transform the relevant features of visual stimuli. Because the visual cortex is the primary model system for understanding the cortex in general, the course also acts as an introduction to computational processing in all topographically organised cortical regions. | 
 
 
Entry Requirements (not applicable to Visiting Students)
| Pre-requisites | 
 | 
Co-requisites |  | 
 
| Prohibited Combinations |  | 
Other requirements |  This course is open to all Informatics students including those on joint degrees. For external students where this course is not listed in your DPT, please seek special permission from the course organiser. 
 
It is expected that students will have a general background in computer science, including some programming experience, and will be comfortable with basic mathematics. Compared to Probabilistic Modelling and Reasoning (INFR11050), and Neural Computation (INFR11008), this course is not as heavily mathematical, focusing more on biological concepts and computational implementation using existing primitives. Biological and/or neuroscience background would be very helpful but is not required. Computational Cognitive Neuroscience (INFR11036), Neural Information Processing (INFR11035), and Neural Computation (INFR11008) are worthwhile companion or prior courses. | 
 
| Additional Costs |  None | 
 
 
Information for Visiting Students 
| Pre-requisites | None | 
 
| Displayed in Visiting Students Prospectus? | Yes | 
 
 
Course Delivery Information
 |  
| Delivery period: 2014/15  Semester 2, Available to all students (SV1) 
  
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Learn enabled:  No | 
Quota:  None | 
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Web Timetable  | 
	
Web Timetable | 
 
| Course Start Date | 
12/01/2015 | 
 
| Breakdown of Learning and Teaching activities (Further Info) | 
 
 Total Hours:
100
(
 Lecture Hours 20,
 Summative Assessment Hours 2,
 Programme Level Learning and Teaching Hours 2,
Directed Learning and Independent Learning Hours
76 )
 | 
 
| Additional Notes | 
 | 
 
| Breakdown of Assessment Methods (Further Info) | 
 
  Written Exam
50 %,
Coursework
50 %,
Practical Exam
0 %
 | 
 
| Exam Information | 
 
    | Exam Diet | 
    Paper Name | 
    Hours & Minutes | 
    
	 | 
  
| Main Exam Diet S2 (April/May) |  | 2:00 |  |  
 
Summary of Intended Learning Outcomes 
1 - Describe the roles of computational models in biology and informatics 
2 - Summarise the basic architecture, development, and known computational functions of early visual areas in humans and monkeys 
3 - Search the neuroscientific literature for relevant experimental data 
4 - Describe and evaluate different types of computational models 
5 - Implement simple models of feature map development and function 
6 - Analyse the results of models to make predictions for future experiments | 
 
 
Assessment Information 
Written Examination	50 
Assessed Assignments	50 
Oral Presentations	0 
 
Assessment 
There will be two assessed assignments consisting of literature reviews, modeling project design, and simulations of biological visual systems using the Topographica simulator. |  
 
Special Arrangements 
| None |   
 
Additional Information 
| Academic description | 
Not entered | 
 
| Syllabus | 
*Biological Background 
Role of computational models in biology, relation of biological models to computer vision, early visual processing, primary visual cortex, face and object processing, visual system development 
 
*Computational Modeling Levels and Approaches 
Unit models, topographic map models 
     
*Models of the Development of Feature Maps in V1 
E.g. separate and combined maps for topography, orientation, ocular dominance, motion direction, colour, and spatial frequency 
     
*Modeling Adult Processing in V1 
E.g. orientation and motion direction estimation, visual aftereffects, plasticity, contour segmentation and grouping 
 
*Higher-level Processing 
E.g. modeling face detection and recognition, object detection and recognition, invariant responses (viewpoint, size, translation)  
 
Relevant QAA Computing Curriculum Sections:  Simulation and Modeling, Artificial Intelligence, Computer Vision and Image Processing | 
 
| Transferable skills | 
Not entered | 
 
| Reading list | 
* Miikkulainen, Bednar, Choe, and Sirosh, Computational Maps in Visual Cortex (Springer, 2005), ISBN 0-387-22024-0. 
* Other notes as distributed in class. 
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| Study Abroad | 
Not entered | 
 
| Study Pattern | 
Lectures	20 
Tutorials	0 
Timetabled Laboratories	0 
Non-timetabled assessed assignments	40 
Private Study/Other	40 
Total	100 | 
 
| Keywords | Not entered | 
 
 
Contacts 
| Course organiser | Dr Mary Cryan 
Tel: (0131 6)50 5153 
Email:  | 
Course secretary | Miss Kate Farrow 
Tel: (0131 6)50 2706 
Email:  | 
   
 
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© Copyright 2014 The University of Edinburgh -  13 February 2014 1:38 pm 
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