![]()  | 
        
        THE UNIVERSITY of EDINBURGHDEGREE REGULATIONS & PROGRAMMES OF STUDY 2007/2008
         | 
        
  | 
      
 
               
        Computer Animation (Level 10) (U03747)? Credit Points : 10 ? SCQF Level : 10 ? Acronym : INF-4-CAN-4 This course will focus mainly on technological aspects for 3D computer animation and real-time 3D computer graphics for applications such as games and virtual environments. During the lecture, the teacher will provide the basic background for real-time rendering, physically based animation, and character animation so that the students can use such techniques when implementing applications. Students will be asked to implement a 3D application in which such techniques are used. The aim is to let the students know (1) what are the problems they face when they implement real-time applications, and (2) how to solve such problems. Based on the Course ILOs, the teaching/learning activities of this course will consist of: Entry Requirements? Pre-requisites : Computer Graphics (Level 10/11) ? Co-requisites : None ? Prohibited combinations : Computer Animation (Level 11) Subject AreasHome subject areaComputer Systems Organisation, (School of Informatics, Schedule O) Delivery Information? Normal year taken : 4th year ? Delivery Period : Semester 2 (Blocks 3-4) ? Contact Teaching Time : 2 hour(s) per week for 10 weeks All of the following classes
 Summary of Intended Learning Outcomes
      This course aims at introducing various techniques related to creating computer animation and implementing real-time systems such as games and virtual environments. Upon completing the course, students should be able to: 
	        1.explain what kind of animation can be generated from inverse kinematics / spacetime constraints to control characters; 2.generate animations of rigid multi-body systems by physically based simulations; 3.use real-time global illumination methods to render an image; 4.take advantage of motion capture data to interactively control the 3D characters; 5.given an image rendered by a non-photo realistic rendering technique, explain which method was used to generate the image; and 6.when asked to create an animation, have the knowledge to tell which techniques should be used for which part. Assessment Information
      Written Examination - 75% 
	  
	  Assessed Assigmnents - 25% Exam times
 Contact and Further InformationThe Course Secretary should be the first point of contact for all enquiries. Course Secretary Mr James Bathgate Course Organiser Dr Amos Storkey Course Website : http://www.inf.ed.ac.uk/teaching/courses/ School Website : http://www.informatics.ed.ac.uk/ College Website : http://www.scieng.ed.ac.uk/  | 
   
         
  |