Undergraduate Course: Composing for Screen (UG) (MUSI10109)
Course Outline
School | Edinburgh College of Art |
College | College of Arts, Humanities and Social Sciences |
Credit level (Normal year taken) | SCQF Level 10 (Year 3 Undergraduate) |
Availability | Available to all students |
SCQF Credits | 20 |
ECTS Credits | 10 |
Summary | This course introduces you to techniques, concepts and approaches to composing music for a range of screen-based narrative media - mostly cinema, but also video games and television.
The course will cover aspects of screen music analysis and interpretation, and provides professional training in composition for screen media. The course will help you to conceptualise and realise a dramatic musical score, and will support you in developing an original compositional voice in a screen-based context.
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Course description |
The course aims to teach you about how screen music works by introducing you to methods for analysing and evaluating examples of screen music from around the world. Students will learn how music changes in different visual contexts and will develop a means of talking about audiovisual interactions by exploring key texts from a now well-established body of screen music literature.
The course will support you to develop work quickly and to produce musical material under time and context pressures. You will learn how to 'spot' and conceptualise a musical score in terms of music's dramatic function, how to employ music technologies used to produce music on screen, and to find ways of realising musical ideas with your peers.
By exploring how to create, adapt and arrange your musical ideas in constrained contexts, you will nourish your individual compositional voice and style in readiness for future challenges.
Part 1
During the first half of the course, you will be challenged to explore, understand and analyse the multiple ways music and visuals situate and resituate each other. You will be introduced to recent developments in screen music scholarship and consider case studies from a variety of historical, theoretical and cultural perspectives. You will compose a title sequence for a feature film, television series or game.
Part 2
In part two of this course, you will freely compose musical material to accompany three related sequences from a short film, television series or video game (total duration 5 minutes).
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Entry Requirements (not applicable to Visiting Students)
Pre-requisites |
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Co-requisites | |
Prohibited Combinations | |
Other requirements | None |
Information for Visiting Students
Pre-requisites | Skills in digital music and sound production and/or score reading and writing. To be checked with Course Organiser before enrolment. |
High Demand Course? |
Yes |
Course Delivery Information
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Academic year 2022/23, Available to all students (SV1)
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Quota: 20 |
Course Start |
Semester 2 |
Timetable |
Timetable |
Learning and Teaching activities (Further Info) |
Total Hours:
200
(
Lecture Hours 12,
Seminar/Tutorial Hours 6,
Supervised Practical/Workshop/Studio Hours 8,
Formative Assessment Hours 1,
Summative Assessment Hours 2,
Programme Level Learning and Teaching Hours 4,
Directed Learning and Independent Learning Hours
167 )
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Assessment (Further Info) |
Written Exam
0 %,
Coursework
100 %,
Practical Exam
0 %
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Additional Information (Assessment) |
- Submission 1: title sequence for a feature film, television series or game (between 30 seconds and 2 minutes) 40% (week 6)
- Submission 2: music for 3 related cues from a short film, television series or video game (total duration between 4-5 minutes) 60% (in first week of exam diet)
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Feedback |
- Formative Assessment: students will be provided with verbal in-class feedback in the seminars, workshops and tutorials. Areas of weakness will be identified and targeted in engagements with the lecturer/tutor, and areas of strength discussed.
- Summative Assessment: students will receive written feedback via Learn on summative components of assessment in keeping with UoE policy. |
No Exam Information |
Learning Outcomes
On completion of this course, the student will be able to:
- Adapt general stylistic norms into original musical material
- Invent new musical material optimised to work within constraints of time, narrative and context
- Realise musical ideas into sound using appropriate music technologies
- Integrate understanding and analytical awareness of how music works in visual media contexts
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Reading List
Coulthard, Lisa. 2017. 'Affect, Intensities, and Empathy'. In The Routledge Companion to Screen Music and Sound ed. Miguel Mera, Ronald Sadoff and Ben Winters. Abingdon: Routledge.
Kulezic-Wilson, Danijela. 2017. 'Sound Design and its Interactions with Music'. In The Routledge Companion to Screen Music and Sound ed. Miguel Mera, Ronald Sadoff and Ben Winters. Abingdon: Routledge.
Mera, Miguel & Anna Morcom. 2009. 'Introduction: Screened Music, Trans-contextualisation and Ethnomusicological Approaches'. In Ethnomusicology Forum, 18 (1): 3-19.
Slobin, Mark. 2008. Global Soundtracks: Worlds of Film Music. Middletown, CT: Wesleyan University Press, vii-62.
Winters, Ben. 2010. 'The Non-Diegetic Fallacy: Film, Music, and Narrative Space'. In Music & Letters, 91(2), pp. 224-244.
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Additional Information
Graduate Attributes and Skills |
Knowledge and Understanding:
You will leave this course with a critical understanding of how music on screen works and will demonstrate knowledge of how to create musical ideas in a moving image context. You will develop a critical understanding of a range of approaches to composing music for screen and of the myriad interactions of music and visuals in screen-based media.
Practice: applied knowledge
You will leave this course with strong skills in realising musical ideas and turning them into professional/viable sounds to accompany sequences of moving images.
Cognitive Skills
You will develop an ability to critically analyse the complex relationships between music, image and narrative, and demonstrate originality in composing music for screen.
Communication, ICT and Numeracy Skills
You will have opportunities to share your ideas with others and communicate your musical ideas to other musicians. You will learn how to use an industry-standard Digital Audio Workstation (DAW) and develop critical listening, sound production and score production skills.
Autonomy, Accountability and Working With Others
You will develop your own work in response to a detailed project brief. However, there will be considerable freedom to interpret and push beyond the challenges apparent in the brief. There will be scope to collaborate with other class members and perhaps with musicians beyond the course in realising your score.
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Keywords | screen music,Composing for Screen,Audio Vision,Composition,Stylistic composition |
Contacts
Course organiser | Dr Chris Letcher
Tel: (0131 6)50 2333
Email: |
Course secretary | Mr Hugh Black
Tel: (0131 6)51 5926
Email: |
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