Postgraduate Course: MFA Design Studio (20 Credits) (DESI11080)
Course Outline
School | Edinburgh College of Art |
College | College of Humanities and Social Science |
Credit level (Normal year taken) | SCQF Level 11 (Postgraduate) |
Availability | Not available to visiting students |
SCQF Credits | 20 |
ECTS Credits | 10 |
Summary | This is a compulsory course in Semester 1 of your second year of the MFA. You will work on self-selected and generated projects, consolidating upon your previous practice and undertaking a deeper practical and theoretical investigation into your chosen discipline. |
Course description |
The content of this course is specific to your programme specialism. The teaching and course work is based in your specialist studios and workshops. The Virtual Learning Environment supports teaching and is used for delivery of projects that make up the content and structure of the course.
This course aims to:
1 Consolidate practice, professional, technical and creative skills
2 Consolidate a professional approach to manage, structure and resolve an innovative contribution to your discipline
3 Consolidate your ability to propose, justify and undertake a project with clearly defined critical aims, objectives and methods
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Entry Requirements (not applicable to Visiting Students)
Pre-requisites |
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Co-requisites | |
Prohibited Combinations | |
Other requirements | None |
Course Delivery Information
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Academic year 2017/18, Not available to visiting students (SS1)
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Quota: None |
Course Start |
Semester 1 |
Timetable |
Timetable |
Learning and Teaching activities (Further Info) |
Total Hours:
200
(
Lecture Hours 3,
Seminar/Tutorial Hours 6,
Supervised Practical/Workshop/Studio Hours 10,
External Visit Hours 4,
Formative Assessment Hours 1,
Summative Assessment Hours 1,
Programme Level Learning and Teaching Hours 4,
Directed Learning and Independent Learning Hours
171 )
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Assessment (Further Info) |
Written Exam
0 %,
Coursework
100 %,
Practical Exam
0 %
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Additional Information (Assessment) |
For your final summative assessment you are asked for a portfolio submission of artifacts, images and text to communicate your understanding of the learning acquired through the course. The portfolio elements evidence both your material and conceptual learning and map onto to the Learning Outcomes. Each Programme communicates the specific required portfolio elements via the ECA Portal (Virtual Learning Environment) |
Feedback |
Feedback is regularly communicated through the course. This takes a number forms, verbally through group and individual meetings where work and ideas are discussed with both peers and tutor. There is also a specific mid semester formative feedback point when indicative grades are given. |
No Exam Information |
Learning Outcomes
On completion of this course, the student will be able to:
- EXPLORE: Demonstrate independent initiative, substantial autonomy and self-critical generation of innovative ideas
- DEVELOP: Develop a critical and contextualised relationship between creative practice and theory reflecting a significant understanding of your discipline
- SYNTHESISE: Evaluate and consolidate research within the production of realised projects with a critical understanding of the contexts of your discipline
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Learning Resources
All Learning Resources are specific to each Programme and communicated via the ECA Portal (Virtual Learning Environment) and within Studio teaching.
Adamson, G. ed., The Craft Reader. New York, Berg Publishers (2010)
Barnard, M. ed., Fashion Theory: Reader. London, Routledge (2007)
Clarke, H. and Brody, D. eds., Design Studies Reader. Oxford, Berg (2009)
Animation:
Jennifer Van Sijll Cinematic Storytelling: The 100 Most Powerful Film Conventions Every Filmmaker Must Know Michael Wiese Productions (1 Aug 2005) ISBN-10: 193290705X BN-13: 978- 1932907056.
Paul Wells, The Fundamentals of Animation, AVA Publishing (24 July 2006)ISBN-10: 2940373027 ISBN-13: 978-2940373024.
Fashion:
Dennic Chunman Lo - Pattern Cutting
Laurence King; ISBN 978 1 85669 7507
Tomoko Nakamichi - Pattern Magic Stretch Fabrics
Laurence King; ISBN 978 1 85669 827 6
Jayne Smith - Guide to Basic Garment Assembly for the Fashion Industry Wiley-Blackwell (2013); ISBN: 978-1-405-19888-2
Graphic Design:
Alan Fletcher,The Art of Looking Sideways, Phaidon Graphic Design,
Hollis Richard, Graphic Design, A Concise History, Thames and Hudson
Quentin Newark, What is Graphic Design (Essential Design Handbooks)
Crow, David, Visible Signs: An Introduction to Semiotics in the Visual Arts, AVA Academia
Helen Armstrong, Graphic Design Theory, Princeton Architectural Press
Garfield, Simon, Just My Type: A Book About Fonts;
Illustration:
Vitamin D : new perspectives in drawing, Emma Dexter, London ; New York : Phaidon, 2005.
Understanding Comics: The Invisible Art, Scott Mcleod, William Morrow, 2001
Phil Baines Puffin by design : 70 years of imagination, 1940-2010 / Phil Baines.
Quentin Blake In all directions : travel and illustration
Children's Literature, A Very Short Introduction, Kimberley Reynolds, Oxford University Press 2011
Film and TV:
A. Mackendrick, On Filmmaking Faber & Faber - 2004
Michael Rabinger, Directing the Documentary - - Focal Press - 2004 Kevin MacDonald & Mark Cousins,
Jewellery:
Carles Codina, Jewellery and silversmithing techniques, London : A & C Black, 2002
Tim McCreight, Complete Metalsmith : an illustrated handbook. author:. Davis Publications, 1982
Interior Design:
Francis D.K. Ching, Architectural Graphics, 5th Edition, 2009, pub. John Wiley & Sons.
Charlotte Baden-Powell, Architect's Pocket Book, 2nd edition, 2006, Architectural Press, isbn 0-7506- 4764-7
Ro Spankie, drawing out the interior, basics interior architecture 03 2009, AVA Academia, isbn 13:978-2-940373-88-8
John Cloes & Naomi House, The Fundamentals of Interior Architecture 2007, AVA Academia, isbn 13:978-2-940373-38-3
Performance Costume:
Landis, Deborah Nadoolman, FilmCraft: Costume Design, ILEX, 2012
Landis, Deborah Nadoolman, Costume Design, Hove, Rotovision, 2003
Huaixiang, Tan Character Costume Figure Drawing, FocalPress, 2004
Time and Space: Design for Performance 1995-1999 / edited by Kate Burnett and Peter Ruthven Hall, London, Society of British Theatre Designers, 2002
Product Design:
Alex Milton, Paul Rodgers, Product Design, Laurence King, (Sept 2011)
Koos Eissen, Roselien Steur, Sketching: The Basics, BIS Publishers B.V.(May 2011)
Jennifer Hudson, Process: 50 Product Designs from Concept to Manufacture, Laurence King; 2 edition (April 2011)
Rob Thompson, Prototyping and Low-volume Production (The Manufacturing Guides), Thames and Hudson, (Feb 2011)
Bramston, Basics Product Design: Idea Searching, AVA Publishing (Oct 2008)
All Learning Resources are specific to each Programme and communicated via the ECA Portal (Virtual Learning Environment) and within Studio teaching. |
Additional Information
Graduate Attributes and Skills |
Have a personal vision and goals and be able to work towards these in a sustainable way
Be able to exercise critical judgment in creating new understanding
Be able to identify, define and analyse problems and identify or create processes to solve them
Seek and value open feedback to inform genuine self-awareness
Be able to use collaboration and debate effectively to test, modify and strengthen their own views
Understand social, cultural, global and environmental responsibilities and issues |
Keywords | Design,MA,MFA,studio,Research,exploration,exposition |
Contacts
Course organiser | Dr Jessamy Kelly
Tel: (0131 6)51 5816
Email: |
Course secretary | Mr Ryan Farrell
Tel: (0131 6)51 7400
Email: |
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© Copyright 2017 The University of Edinburgh - 6 February 2017 7:01 pm
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