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DEGREE REGULATIONS & PROGRAMMES OF STUDY 2017/2018

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DRPS : Course Catalogue : Edinburgh College of Art : Architecture and Landscape Architecture

Postgraduate Course: 3D and Animated Design (ARCH11248)

Course Outline
SchoolEdinburgh College of Art CollegeCollege of Humanities and Social Science
Credit level (Normal year taken)SCQF Level 11 (Postgraduate) AvailabilityAvailable to all students
SCQF Credits20 ECTS Credits10
SummaryThis course introduces techniques and theory used in 3D modelling and animation and it provides a good foundation for further work in this area (e.g. game development).
Course description The context of the course provides an overview of 3D practice and CGI in composite renderings, animations and games through discussion of economy and detail, texturing, materials, lighting etc. In the second half of the course students will research animation techniques, which includes aspects of cinematography and visual narrative alongside the use of timelines and scripted processes. Practical work includes modelling and rendering mechanical objects, which are subsequently animated. The course is delivered through a series of lectures, tutorials, demonstrations, clinics and class-based critique of practical exercises and coursework submissions.
Entry Requirements (not applicable to Visiting Students)
Pre-requisites Co-requisites
Prohibited Combinations Other requirements None
Information for Visiting Students
Pre-requisitesNone
High Demand Course? Yes
Course Delivery Information
Academic year 2017/18, Available to all students (SV1) Quota:  None
Course Start Semester 1
Timetable Timetable
Learning and Teaching activities (Further Info) Total Hours: 200 ( Lecture Hours 22, Seminar/Tutorial Hours 6, Supervised Practical/Workshop/Studio Hours 10, Online Activities 6, Feedback/Feedforward Hours 2, Programme Level Learning and Teaching Hours 4, Directed Learning and Independent Learning Hours 150 )
Assessment (Further Info) Written Exam 0 %, Coursework 100 %, Practical Exam 0 %
Additional Information (Assessment) Two projects, each worth 50%, involving development of a 3d model, animation and rendering.
The first submission addresses LO1, 4 and 5 and consists of practical work in creating a 3D model and still render supported by a written reflective critique.
The second submission addresses LO1 and 5 and consists of practical work in creating a 3D animation supported by a written reflective critique.
The Learning Outcomes and submissions support characteristics of knowledge of professional practice, skill acquisition and application, creativity, critical analysis, communication and autonomy. Tutors will scale grades and refer to University's Common Marking Scheme.
Feedback Students receive verbal feedback throughout the course in clinics and class based critique sessions of submissions and practical exercises.
Formative written feedback is provided within 15 working days of submission of assessed coursework.
Feedback may refer to the risks taken in response to the brief, the conceptual approach you've taken with your design, the quality and character of the design, the clarity of the written components, contextual and critical relevance, and any technical issues that may help you in future. The feedback will be constructive, be may not address every detail of the work submitted.
No Exam Information
Learning Outcomes
On completion of this course, the student will be able to:
  1. Knowledge of 3D design context and practice.
  2. Knowledge of animation context and practice.
  3. Knowledge of visual narrative devices and simple motion graphics.
  4. Ability to model, animate and render objects and environments.
  5. Ability to research, plan, implement and evaluate 3D design and animation.
Reading List
None
Additional Information
Graduate Attributes and Skills Not entered
Keywords3D,Animated Design
Contacts
Course organiserMr Andrew Connor
Tel: (0131 6)50 2808
Email:
Course secretaryMr Ryan Farrell
Tel: (0131 6)51 7400
Email:
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