Postgraduate Course: Computational Neuroscience of Vision (INFR11037)
Course Outline
School | School of Informatics |
College | College of Science and Engineering |
Course type | Standard |
Availability | Available to all students |
Credit level (Normal year taken) | SCQF Level 11 (Year 4 Undergraduate) |
Credits | 10 |
Home subject area | Informatics |
Other subject area | None |
Course website |
http://www.inf.ed.ac.uk/teaching/courses/cnv |
Taught in Gaelic? | No |
Course description | This course focuses on understanding the computational mechanisms underlying animal visual systems that are similar to those of humans. The main emphasis is on how the properties of neurons across the two-dimensional surface of the visual cortex are organised topographically to represent and transform the relevant features of visual stimuli. Because the visual cortex is the primary model system for understanding the cortex in general, the course also acts as an introduction to computational processing in all topographically organised cortical regions. |
Entry Requirements (not applicable to Visiting Students)
Pre-requisites |
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Co-requisites | |
Prohibited Combinations | |
Other requirements | This course is open to all Informatics students including those on joint degrees. For external students where this course is not listed in your DPT, please seek special permission from the course organiser.
It is expected that students will have a general background in computer science, including some programming experience, and will be comfortable with basic mathematics. Compared to Probabilistic Modelling and Reasoning (INFR11050), and Neural Computation (INFR11008), this course is not as heavily mathematical, focusing more on biological concepts and computational implementation using existing primitives. Biological and/or neuroscience background would be very helpful but is not required. Computational Cognitive Neuroscience (INFR11036), Neural Information Processing (INFR11035), and Neural Computation (INFR11008) are worthwhile companion or prior courses. |
Additional Costs | None |
Information for Visiting Students
Pre-requisites | None |
Displayed in Visiting Students Prospectus? | Yes |
Course Delivery Information
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Delivery period: 2014/15 Semester 2, Available to all students (SV1)
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Learn enabled: No |
Quota: None |
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Web Timetable |
Web Timetable |
Course Start Date |
12/01/2015 |
Breakdown of Learning and Teaching activities (Further Info) |
Total Hours:
100
(
Lecture Hours 20,
Summative Assessment Hours 2,
Programme Level Learning and Teaching Hours 2,
Directed Learning and Independent Learning Hours
76 )
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Additional Notes |
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Breakdown of Assessment Methods (Further Info) |
Written Exam
50 %,
Coursework
50 %,
Practical Exam
0 %
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Exam Information |
Exam Diet |
Paper Name |
Hours & Minutes |
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Main Exam Diet S2 (April/May) | | 2:00 | |
Summary of Intended Learning Outcomes
1 - Describe the roles of computational models in biology and informatics
2 - Summarise the basic architecture, development, and known computational functions of early visual areas in humans and monkeys
3 - Search the neuroscientific literature for relevant experimental data
4 - Describe and evaluate different types of computational models
5 - Implement simple models of feature map development and function
6 - Analyse the results of models to make predictions for future experiments |
Assessment Information
Written Examination 50
Assessed Assignments 50
Oral Presentations 0
Assessment
There will be two assessed assignments consisting of literature reviews, modeling project design, and simulations of biological visual systems using the Topographica simulator. |
Special Arrangements
None |
Additional Information
Academic description |
Not entered |
Syllabus |
*Biological Background
Role of computational models in biology, relation of biological models to computer vision, early visual processing, primary visual cortex, face and object processing, visual system development
*Computational Modeling Levels and Approaches
Unit models, topographic map models
*Models of the Development of Feature Maps in V1
E.g. separate and combined maps for topography, orientation, ocular dominance, motion direction, colour, and spatial frequency
*Modeling Adult Processing in V1
E.g. orientation and motion direction estimation, visual aftereffects, plasticity, contour segmentation and grouping
*Higher-level Processing
E.g. modeling face detection and recognition, object detection and recognition, invariant responses (viewpoint, size, translation)
Relevant QAA Computing Curriculum Sections: Simulation and Modeling, Artificial Intelligence, Computer Vision and Image Processing |
Transferable skills |
Not entered |
Reading list |
* Miikkulainen, Bednar, Choe, and Sirosh, Computational Maps in Visual Cortex (Springer, 2005), ISBN 0-387-22024-0.
* Other notes as distributed in class.
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Study Abroad |
Not entered |
Study Pattern |
Lectures 20
Tutorials 0
Timetabled Laboratories 0
Non-timetabled assessed assignments 40
Private Study/Other 40
Total 100 |
Keywords | Not entered |
Contacts
Course organiser | Dr Mary Cryan
Tel: (0131 6)50 5153
Email: |
Course secretary | Miss Kate Farrow
Tel: (0131 6)50 2706
Email: |
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© Copyright 2014 The University of Edinburgh - 13 February 2014 1:38 pm
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