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DEGREE REGULATIONS & PROGRAMMES OF STUDY 2008/2009
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Home : College of Science and Engineering : School of Informatics (Schedule O) : Computer Science

Computer Graphics (Level 10) (VS1) (U02795)

? Credit Points : 10  ? SCQF Level : 10  ? Acronym : INF-4-CG-V

The course is in two sections. The first part of the course presents the fundamental concepts and techniques for the generation of simple line and surface drawing through to the general viewing transformations and projections.

The second part deals with rendering of realistic, synthetic images and animation of 3D objects and scenes.

The focus of the course is on algorithms, understanding the mathematical basis and how you implement rather than simply use in applications.

Entry Requirements

? This course is only available to part year visiting students.

? This course is a variant of the following course : U01956

? Pre-requisites : Students are assumed to have mathematical knowledge (geometry and linear algebra) and have substantial programming experience. This course is only available to part-year visiting students who are only in Edinburgh for Semester 1.

? Prohibited combinations : Computer Graphics (Level 11)

Subject Areas

Delivery Information

? Normal year taken : 4th year

? Delivery Period : Semester 1 (Blocks 1-2)

? Contact Teaching Time : 2 hour(s) per week for 10 weeks

First Class Information

Date Start End Room Area Additional Information
25/09/2008 11:10 12:00 Room G.04, William Robertson Building Central

All of the following classes

Type Day Start End Area
Lecture Tuesday 11:10 12:00 Central
Lecture Friday 11:10 12:00 Central

Summary of Intended Learning Outcomes

After successful completion of the course, students will be able to:

-Analyse and synthesise algorithms for the display of antialiased lines in Euclidean space
- Analyse and synthesise algorithms for the display of space curves and surfaces of arbitrary smoothness.
- Model any arbitrary shape of 3D object and to perform combinations of affine transformations on these objects in 3D space.
- Construct views from arbitrary viewpoints in space and project to an image plane.
- Order objects from the viewpoint in order to perform visible surface computations.
- Use surface properties of objects and scene illuminations to produce realistic images modelling the interaction of light and objects within a scene.
- Calculate the shadows based on the relationship of the lights and objects.
- Simulate the movement of photons to compose realistic images.
- Understand most of the fundamental principles required for writing computer graphics applications.
- Write applications.

Assessment Information

Written Examination 70%
Assessed Assignments 30%

Exam times

Diet Diet Month Paper Code Paper Name Length
1ST December - - 2 hour(s)

Contact and Further Information

The Course Secretary should be the first point of contact for all enquiries.

Course Secretary

Mr James Bathgate
Tel : (0131 6)50 4094
Email : james.bathgate@ed.ac.uk

Course Organiser

Dr Amos Storkey
Tel : (0131 6)50 4491
Email : A.Storkey@ed.ac.uk

Course Website : http://www.inf.ed.ac.uk/teaching/courses/

School Website : http://www.informatics.ed.ac.uk/

College Website : http://www.scieng.ed.ac.uk/

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