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THE UNIVERSITY of EDINBURGHDEGREE REGULATIONS & PROGRAMMES OF STUDY 2007/2008
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Computer Graphics (Level 11) (P00891)? Credit Points : 10 ? SCQF Level : 11 ? Acronym : INF-P-CG The course presents the fundamental concepts and techniques for the generation of simple line drawings through to realistic, synthetic images of 3D objects and scenes. Some current research topic or topics will be presented if there is time. The focus of the course is on algorithms, understanding the mathematical basis and how you implement rather than simply use in applications. A major feature of the course is the material presented on Curves and Surfaces. Entry Requirements? Pre-requisites : For Informatics PG students only, or by special permission of the School. Students are assumed to have mathematical knowledge and have substantial programming experience. Knowledge of algorithms and data structures relating to geometry and FFTs will also be assumed. ? Prohibited combinations : Computer Graphics (Level 10) Subject AreasHome subject areaComputer Systems Organisation, (School of Informatics, Schedule O) Other subject areasVision, Perception and Action, (School of Informatics, Schedule O) Delivery Information? Normal year taken : Postgraduate ? Delivery Period : Semester 1 (Blocks 1-2) ? Contact Teaching Time : 2 hour(s) per week for 10 weeks First Class Information
All of the following classes
Summary of Intended Learning Outcomes
After successful completion of the course, students will be able to:
-Analyse and synthesise algorithms for the display of antialiased lines in Euclidean space -Analyse and synthesise algorithms for the display of space curves and surfaces of arbitrary smoothness -Model any arbitrary shape of 3D object and to perform combinations of affine transformations on these objects in 3D space -Construct views from arbitrary viewpoints in space and to order objects from the viewpoint in order to perform visible surface computations -Perform the image viewing transformations: projecting from 3D to a 2D display screen -Use appropriate colour models and pixel representations in image space -Use surface properties of objects and scene illuminations to produce realistic images modelling the interaction of light and objects within a scene -Learn and experience some aspects of the human visual system and perception issues as they relate to computer graphics implementations -Solve problems of an open ended nature or relate them to other such problems as covered in the course Assessment Information
Written Examination 70%
Assessed Assignments 30% Exam times
Contact and Further InformationThe Course Secretary should be the first point of contact for all enquiries. Course Secretary Miss Gillian Watt Course Organiser Dr Douglas Armstrong Course Website : http://www.inf.ed.ac.uk/teaching/courses/ School Website : http://www.informatics.ed.ac.uk/ College Website : http://www.scieng.ed.ac.uk/ |
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