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THE UNIVERSITY of EDINBURGHDEGREE REGULATIONS & PROGRAMMES OF STUDY 2006/2007
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Agents Games and Modelling 5 (U01860)? Credit Points : 10 ? SCQF Level : 11 ? Acronym : EEL-5-MNAGM The course aims to develop an understanding of optimisation and strategy in engineering economics. Game theoretic, evolutionary approaches and agent based models are studied in the context of optimisation of plans and designs. Entry Requirementsnone Subject AreasHome subject areaManagement (School of Engineering and Electronics), (School of Engineering and Electronics, Schedule M) Delivery Information? Normal year taken : 5th year ? Delivery Period : Semester 2 (Blocks 3-4) ? Contact Teaching Time : 3 hour(s) per week for 11 weeks Summary of Intended Learning Outcomes
On completion of the module, students should be able to:
1. Understand the concept of a search space and differentiate between various analytic and heuristic optimisation methods 2. Characterize search problems 3. Appreciate theories of strategic behaviour based on game playing models 4. View business behaviour in a strategic context 5. Understand and model agent models in management Assessment Information
1 coursework (50%)
1 exam (50%) Exam times
Contact and Further InformationThe Course Secretary should be the first point of contact for all enquiries. Course Secretary Mrs Laura Smith Course Organiser Dr Frank Mill School Website : http://www.see.ed.ac.uk/ College Website : http://www.scieng.ed.ac.uk/ |
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